Author: Bosselady TV

  • Fewer Fires with Bad Luck

    Fewer Fires with Bad Luck

    Luck doesn’t affect everything, but it does affect cooking fires. This mod makes cooking fires happen less often with bad luck. And yes, I know you can turn off the luck system, but I like it. I just don’t think a Sim with level 10 cooking skill would cause a fire simply because they’re having…

  • Functional Harmonious Incense Tray

    Functional Harmonious Incense Tray

    Makes this Horse Ranch candle object functional as both a LIGHT and INCENSE! The candle works as a light on the object already, but EA did not make the incense functional. Now your Sims can light the sage (or other incense flavors) by clicking the tray and choosing “Light Incense …” from the menu. Functions…

  • Doctors Cure Ailments

    Doctors Cure Ailments

    Who needs to visit an Apothecary for $1500 when Doctors Cure Ailments for only $150?! Sure, a naturopath is nice, but they are expensive! Just have your Sim use their phone to travel, and visit their Doctor at the local clinic. It’s much cheaper, and modern medicine works! NOTE: Requires Enchanted by Nature (or my…

  • Better Plant Lover Trait

    Better Plant Lover Trait

    This mod decreases the time Plant Lover sims have negative moodlets from their trait. EA added several moodlets to Plant Lover sims, including both positive and negative moodlets. These moodlets will still occur frequently, but the negative moodlets won’t last as long. I decreased the negative moodlets from 4+ hours to 2 hours, to be in…

  • Better Mystical Trait

    Better Mystical Trait

    This mod improves the skill gains provided by the Mystical trait. EA has the skill gains at only 2% – I doubled them! These sims gain skills at double the normal rate in: If you have the corresponding packs. NOTE: Requires Enchanted by Nature.

  • Better Disruptive Trait

    Better Disruptive Trait

    This mod increases the Mischief gain of Disruptive sims! I’m not sure what EA thought they were doing, or if it is a bug. But this trait doesn’t increase the Mischief gain hardly at all (IF at all!). I’ve fixed that. It is now double the skill gain of normal sims. NOTE: Requires Enchanted by…